So this month we saw the release of BlazBlue: Continuum Shift Extend; is there anything to be excited about? Well…yes and no. So, what happened here? Well, basically Aksys pulled a Capcom and re-released their game, twice, gee thanks guys, I’m sure your loyal DLC-buying fans are REAL happy with you. This effectively means that not only is your original version of BlazBlue: Calamity Trigger useless, but now so is your copy of BlazBlue: Continuum Shift, great, oh Aksys, why have you succumbed to the Deadly Sin of Greed that so plagues such loathsome companies as Capcom and *shudders* EA Sports…
So is this good for you? If you own any of the above games, f@$% no! It should piss you off, and I bet it does, it would piss me off! As usual, the previous incarnations of the game are rendered basically useless, as I said, but not just in playability and online play, also in trade-in value, of course, BlazBlue: Calamity Trigger is now down to $25, going as low as $18, so you’re getting crap for that trade in, and BlazBlue: Continuum Shift is now down to $25 going as low as $20, not much of difference there in price ironically, but you’ll probably get slightly elevated crap for the latter, not like it matters, why, oh because the asking price for the standard version of BlazBlue: Continuum Shift Extend is the “modest” price of $40 while the Limited Edition is going for $60, ouch, that outta make your wallet tremble, but it’s not like we haven need all of those extra fancy stages, a few extra stories and such, sure, but again, THAT’S WHAT DLC IS FOR!!!
So let’s get down to the logistics, what does this game have to offer, well, one extra playable character: Relius Clover: The Mad Puppeteer, if you couldn’t tell from his name, he’s Carl Clover’s father, sporting the same type Armagus as his son, a living machine puppet. This guy’s also very cryptic as he disappeared in the first game without a trace and is feared by both Makoto and Tsubaki and has quite a bone to pick with Jubei, so he’s not on the good side of the Six Legendary Heroes, clearly he did something quite bad. Along with this new character edition there is a remastered version of the story mode called Calamity Trigger Reconstruction, a Military Academy story called Heart to Heart, a Sector Seven story called That Which is Inherited, as well as four new stories for: Makoto, Valkenhayn, Platinum, and Relius (all introduced in Continuum Shift as playable characters save Relius). Also going along with the characters, there’s a new hidden Distortion Drive for each playable character’s Unlimited Form (why are they hidden?!). There’s no real indication as to how the stories are, I can’t really find any clear indication that isn’t muddled online, but unfortunately, seeing as they’re extra character stories, they’re probably short, the original stories for the original characters weren’t that long to begin with, so I don’t see there being any hope for these, unfortunately, though I do appreciate the remastered story mode for what it is, and hopefully the other added organization stories will prove to be interesting, though I am disappointed that there is no story for the Librarium.
Along with new characters and stories there are also new modes such as: Abyss Mode (survival like in GGX2 I would guess), Unlimited Mars Mode (a replacement to Score Attack in the original game where the player fights ten unlimited characters in a particular order with their difficulty being raised to harder than Hell (yes, it’s a difficulty in this game), good luck beating that), and finally Legion Mode (similar to Weapon Master Mode in SoulCalibur III, you lead an army through a map of enemies and have to win, recruiting an enemy if you wish each time you beat a challenge). Each of these modes sound interesting, but not amazing, Abyss sounds okay, but it’s just a glorified survival mode, let’s be honest; Unlimited Mars Mode WILL cause you to burst a blood vein in your head, there’s just no way around that, if you’ve seen this game on a bad day, you just give up, if you haven’t count yourself lucky; Legion Mode looks cool, but seems a little cheap, you’re just fighting the main characters, sometimes two at a time, which could cause some SERIOUS rage quits if you’re fighting Nu and Hakuman one right after the other with only one character, a true nightmare indeed, but maybe we’re lucky and this version of the game doesn’t play favorites, I know that was a GLARING problem in the first installment of the game, a GLARING problem. Along with all of the modes supposed everything has been cleaned up and the character system balanced out AGAIN (shouldn’t it tell you something if they have to do that TWICE) as well as some additions made to the online mode, mainly the addition of team fights with 2v2, 3v3, and 2v4 (where’s 4v4?), interesting, but not THAT attractive, and finally the ability has been added to join a game already in progress, very possibly pissing off the players currently in-game, not a smart move Aksys.
Continuing on, as I stated, Aksys also released a Limited Edition version of their game, which includes such niceties as: a CD Soundtrack, a calendar, and an artbook, fancy, but unnecessary and PROBABLY not worth the extra $20; extra ten, maybe, but not extra twenty, come on, I do appreciate there’s a soundtrack AND an artbook, BUT THIS IS A RE-RE-RELEASE FOR GOD’S SAKE! In the end, is this worth it? If you don’t already own the game, then yes, I’d say, if you do, then hell no! If you’re part of the later party, I would suggest just waiting until the price comes down, if you’re really into the Limited Edition, you could get that seeing as it probably won’t come down in price, but overall, I’d wait for it to hit $30 and pick it up during a used buy two get one free sale in all honesty. You’re not gonna make your customers happy this way, Aksys, be careful of the slippery slope that is re-releasing “upgraded” versions of games as new products with new price tags, it’s not looked kindly upon.