Crytek release update to CryEngine 3 SDK

Version 3.4 of the CryEngine SDK has just been released at The new update includes more powerful tools that “further increase the creative power at developers’ fingertips”. Some of the bigger advancements is revamped DirectX 11 tessellation, advanced character rendering options and improved AI. Full list below:

Key Enhancements

Revamped DirectX 11 Tessellation

Multi-layer Navigation Mesh

Improved Skin Rendering and Eye Shader

Advanced / Improved / Extended Glass Shader


Bug Fixes

Improved glass rendering

Geometric light beams

Point light shafts

Time of day based filmic HDR tone mapping

Curves and key tangents for time of day

User controlled per cascade shadow bias through time of day

Improved transitions between levels of detail

Volumetric fog features extended and improved

Improved distance cloud shading



Stay with Games-Tec for an in-depth review of some of the new features in the new update, coming later next week!


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