Rooster Teeth’s “RWBY” brings studio in a new direction

Those of you who are familiar with Rooster Teeth Productions most likely know it from their comedy series, Red vs. Blue. This masterful series, directed by the great Monty Oum, combines slapstick, meme comedy, and genuinely original jokes and recurring themes to create a laughable experience every time you watch a new episode, while never taking too much away from the actually very skilfully executed storyline. Something totally new is brewing, keeping true to the vein of quality, and RWBY, the studio’s newest production, looks like it’s going to completely redefine the way we view the studio – and the world of CGI animation – forever.

For those of you who might not know as much about the back-story behind Monty Oum, some of his other work includes Haloid, a Metroid/Halo crossover video that took the gaming world by storm in 2002, with its then-unheard of graphic scheme, tremendous sound effects, skillfully placed BGM, and sheer eye candy action, and the Combat Designer/Animator for several games from Midway, alongside Namco-Bandai’s PS3/360 title Afro Samurai, the game spawned from the almost legendary-status anime created under the supervision of actor/[email protected]$$ Samuel L. Jackson.

Which is why I wasn’t quite shocked, but I was at least, to be fair, VERY surprised, to see this trailer for Monty Oum’s newest series, RWBY. But don’t take my word for it, watch the jaw-droppingly incredible 3-and-a-half-minute tour de force trailer for yourself:

Equal parts influence from hardcore action anime, such as Black Rock Shooter and Soul Eater, and masterful art direction from underground video game legends, such as Okami and Ico, RWBY looks to be extremely promising. The trailer alone is so incredible that I must have sat through it seven or eight times in the same night, just to make sure I saw that right.

What could this mean for Rooster Teeth, the traditionally light-hearted studio behind what is arguably one of the most intense trailers for any piece of CGI this side of the 21st century? If you ask me, it means maturity. It means they’re growing with an audience that has grown to expect great things from the studio. And like Haloid and Red vs. Blue before it, Oum has proven that he’s capable of some incredible things. Everything in this trailer is so skillfully executed that it makes me shiver in anticipation, and sends an adrenaline rush through my system. Every time I watch it, I want to see so much more.

So when can we expect the full series to kick into high gear? Estimates are for 2013, but let’s let the coming months detail things for themselves, and hope our new copies of Assassin’s Creed III can tide us over in the meantime.

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