So With the release of the Skyrim creation kit this week, and also the new high resolution texture pack we can surely expect some fantastic new mods from the Skyrim community.Fully intergrated with the Steam workshop, players will be able to download mods straight from steam onto their skyrim saves.
TES V: Skyrim is the sequel to the major bestselling titles Morrowind and Oblivion, in which we saw spectacular mods such as Martigen’s monster mod and Midas’ Magic spells of aurum (now in skyrim) Even such mods for oblivion were developed (after some time however) that allowed the player to travel to such regions as Valenwood and Elsweyer.
As with the new improfved graphics systems of Skyrim, we can expect better, more impressive and maybe even more expansive mods. Another point to touch on would be the mass speculation and hysteria surrounding the website showing a player travelling out of skyrim and into morrowind and Cyrodiil.If Bethesda themselves have already implemented the other regions of Tamriel into the game, then this may mean that modders will only have to do a small touch up on textures and NPC’s etc. to make a fully complete edition of Tamriel. Even though i cannot see this happening in a very long time- as such projects like Deserts of Elsweyer took around a year to develop- There is still nothing to stop me getting excited about this.
As mentioned earlier, the new high resolution texture pack, does have some minimum specs:
Windows Vista or 7 operating system, a minimum of 4GB of system RAM, and a DirectX 9.0c compatible NVIDIA or AMD ATI video card with at least 1 GB of RAM and the latest drivers.
For the mods and a video by Bethesda on the Creation kit, the links are below:
Bethesda Softworks video on the Construction Kit:
On a side note, the texture pack can be downloaded via the DLC section of Skyrim, while the Construction set can be downloaded by clicking -in your game library- at the top on the drop down, and choosing ‘tools’. Then locate ‘Creation Kit’ on the list and install it.